Free Redources
· Jun 16, 2005, 1:15 AM
· edited Jun 20, 2005, 6:35 PM
#9783
Ovo sam nasao na gamedev.net forumu, iznimno korisno:
Graphics Engines
<a href="http://www.ogre3d.com/">Ogre 3D</a>
<a href="http://www.axiom3d.org/">Axiom 3D</a> (OGRE for .NET)
<a href="http://irrlicht.sourceforge.net/">Irrlicht</a>
<a href="http://www.truevision3d.com">TrueVision 3D</a>
<a href="http://www.revolution3d.net/">Revolution3D</a>
<a href="http://www.genesis3d.com/">Genesis3D</a>
<a href="http://www.crystalspace3d.org/tikiwiki/tiki-view_articles.php">Crystal Space 3D</a>
<a href="http://panda3d.etc.cmu.edu/">Panda3D</a>
<a href="http://www.fileplanet.com/6621/0/fileinfo/Quake-II-Source-Code-v3.21">Quake 2</a> (complete sources)
<a href="http://tenebrae.sourceforge.net/">Tenebrae</a> (Quake with per pixel lights and shaders)
<a href="http://hge.relishgames.com/">Haaf's Game Engine</a> (hardware accelerated 2D games engine)</a>
<a href="http://www.radonlabs.de/">Nebula Device</a>
<a href="http://www.geometrictools.com/index.html">Wild Magic</a> (David Eberly's engine)
<a href="http://apocalyx.sourceforge.net/">Apocalyx</a>
<a href="http://www.clanlib.org/">ClanLib Game SDK</a>
<a href="http://www.devlib-central.org/mambo/">DevLib</a>
<a href="http://www.kjapi.com/">kjAPI</a>
<a href="http://plib.sourceforge.net/">Portable Game Library (PLIB)</a>
<a href="http://realmforge.com/">RealmForge GDK</a>
<a href="http://delta3d.org/">Delta3D</a>
<a href="http://www.terrainengine.com/">Demeter Terrain Engine</a>
<a href="http://g3d-cpp.sourceforge.net/">G3D</a>
<a href="http://www.neoengine.org/">NeoEngine</a>
<a href="http://www.quakeforge.net/">QuakeForge</a>
<a href="http://xengine.sourceforge.net/">XEngine</a>
<a href="http://www.yake.org/">Yake</a>
<a href="http://www.grinninglizard.com/kyra/">Kyra Sprite Engine</a>
Libraries
Graphics:
<a href="http://www.cegui.org.uk/modules/news/">Crazy Eddie's GUI system</a>
<a href="http://cal3d.sourceforge.net/">Cal3D</a> (character animation library)
<a href="http://www.libsdl.org">SDL</a>
<a href="http://glfw.sourceforge.net/">GLFW</a> (OpenGL Framework)
<a href="http://www.mathies.com/cpw/about.html">Cpw</a> (another OGL framework)
<a href="http://www.talula.demon.co.uk/allegro/">Allegro</a>
<a href="http://www.openscenegraph.org/">Open Scene Graph</a>
<a href="http://openil.sourceforge.net/">DevIL</a>
<a href="http://corona.sourceforge.net/">Corona</a>
<a href="http://titan.sourceforge.net/">Titan</a>
<a href="http://www.linux-games.com/sfont/">SFont</a>
<a href="http://www.xdp.it/cximage.htm">CxImage</a>
<a href="http://cimg.sourceforge.net/">CImg</a>
<a href="http://trenki.gippsbiz.com/bmf/">BMF_Font</a>
<a href="http://www.cs.unibo.it/~dbilli/bfont/bfont.html">BFont</a>
<a href="http://freeimage.sourceforge.net/">FreeImage</a>
<a href="http://www.paintlib.de/paintlib/">PaintLib</a>
<a href="http://elf-stone.com/glee.php">GLee</a> (OpenGL easy extension library)
<a href="http://glew.sourceforge.net/">GLEW</a> (OpenGL extension wrangler library)
<a href="http://www-evasion.imag.fr/Membres/Sylvain.Lefebvre/glux/">gluX
<a href="http://www.opengl.org/resources/libraries/glut/glut_downloads.html">GLUT</a>
<a href="http://freeglut.sourceforge.net/">FreeGLUT</a>
<a href="http://oss.sgi.com/projects/inventor/">Open Inventor</a>
<a href="http://homepages.paradise.net.nz/henryj/code/index.html#FTGL">FTGL</a> (OpenGL Font Library
<a href="http://developer.nvidia.com/object/nvsg_home.html">nVidia Scene Graph SDK</a>
<a href="http://www.opensg.org/">OpenSG</a>
<a href="http://www.paragui.org/">ParaGUI</a>
<a href="http://libufo.sourceforge.net/index.html">LibUFO</a> (OpenGL GUI Toolkit)
<a href="http://www-evasion.imag.fr/Membres/Sylvain.Lefebvre/GPUmesh/">GPUmesh</a>
<a href="http://gts.sourceforge.net/">GNU Triangulated Surface Library</a>
<a href="http://interreality.org/projects/libase">libASE</a>
<a href="http://lib3ds.sourceforge.net/">lib3DS</a>
<a href="http://www.cs.jhu.edu/~graphics/GLOD/">GLOD</a> (Geometric Level of Detail for OpenGL)</a>
Video:
<a href="http://ffmpeg.sourceforge.net/index.php">FFmpeg</a>
<a href="http://sourceforge.net/projects/dirac">Dirac</a>
<a href="http://www.theora.org/">Theora</a>
<a href="http://www.xvid.org/">XviD</a>
Networking:
<a href="http://www.rakkarsoft.com/">RakNet</a>
<a href="http://www.opentnl.org/">OpenTNL</a> (Torque network library)
<a href="http://www.hawksoft.com/hawknl/">HawkNL</a>
<a href="http://developer.apple.com/darwin/projects/openplay/">OpenPlay</a>
<a href="http://www.replicanet.com/">ReplicaNet</a>
<a href="http://www.rit.edu/~jpw9607/gne/">Game Networking Engine</a>
Sound:
<a href="http://www.fmod.org/">FMOD</a>
<a href="http://www.openal.org/">OpenAL</a>
<a href="http://audiere.sourceforge.net/">Audiere</a>
<a href="http://www.un4seen.com/">BASS</a>
<a href="http://www.mega-nerd.com/libsndfile/">libsndfile</a>
<a href="http://www.vorbis.com/">Ogg Vorbis</a>
Physics and Collision:
<a href="http://ode.org/">Open Dynamics Engine (ODE)</a>
<a href="http://www.tokamakphysics.com/">Tokamak</a>
<a href="http://www.physicsengine.com/">Newton Game Dynamics</a>
<a href="http://www.ageia.com/novodex.html">NovodeX SDK</a>
<a href="http://physical.alecrivers.com/">Physical</a>
<a href="http://www.trueaxis.com/">True Axis</a>
<a href="http://www.physicstools.org/">Open Dynamics Framework</a>
<a href="http://photoneffect.com/coldet/">ColDet</a> (Free 3D Collision Detection Library)
<a href="http://www.codercorner.com/Opcode.htm">Opcode</a>
<a href="http://www.cs.unc.edu/~geom/OBB/OBBT.html">RAPID</a>
<a href="http://www.win.tue.nl/~gino/solid/index.html">FreeSOLID</a>
<a href="http://www.cs.unc.edu/~geom/V_COLLIDE/">V-Collide</a>
Scripting and XML:
<a href="http://www.lua.org/">Lua</a>
<a href="http://www.angelcode.com/angelscript/">AngelScript</a>
<a href="http://root.cern.ch/root/Cint.html">CInt</a>
<a href="http://eosscript.sourceforge.net/">EOS</a>
<a href="http://www.somedude.net/gamemonkey/">GameMonkey Script</a>
<a href="http://www.gnu.org/software/guile/guile.html">Guile</a>
<a href="http://www.iolanguage.com/about/">IO</a>
<a href="http://www.mozilla.org/js/">javascript</a>
<a href="http://squirrel.sourceforge.net/">Squirrel</a>
<a href="http://www.compuphase.com/small.htm">Small</a>
<a href="http://www.ruby-lang.org/en/">Ruby</a>
<a href="http://www.python.org/">Python</a>
<a href="http://tcl.sourceforge.net/">Tcl</a>
<a href="http://www.perl.com/">Perl</a>
<a href="http://xmlsoft.org/">LibXML</a>
<a href="http://www.grinninglizard.com/tinyxml/">TinyXML</a>
<a href="http://expat.sourceforge.net/">Expat</a>
<a href="http://xml.apache.org/">Apache XML libraries</a>
<a href="http://ezxml.sourceforge.net/">ezXML</a>
Compression and File Systems:
<a href="http://www.zlib.net/">zlib</a>
<a href="http://www.bzip.org/">bzip2</a>
<a href="http://www.7-zip.org/sdk.html">LZMA SDK</a>
<a href="http://www.oberhumer.com/opensource/lzo/">LZO</a>
<a href="http://icculus.org/physfs/">PhysicsFS</a>
<a href="http://www.unrarlib.org/">unrarlib</a>
<a href="http://www.artpol-software.com/index_zip.html">ZipArchive</a>
Applications and Utilities:
Development Environments:
<a href="http://www.codeblocks.org/">Code::Blocks IDE</a>
<a href="http://www.bloodshed.net/devcpp.html">Dev-C++</a>
<a href="http://lab.msdn.microsoft.com/vs2005/">Visual Studio 2005 betas</a>
<a href="http://www.icsharpcode.net/OpenSource/SD/">SharpDevelop</a>
<a href="http://www.activestate.com/Products/ActivePython/">ActivePython</a>
Graphics Development:
<a href="http://www.gremedy.com/">gDEBugger</a>
<a href="http://developer.nvidia.com/object/fx_composer_home.html">FX Composer</a>
<a href="http://www.ati.com/developer/rendermonkey/">RenderMonkey</a>
<a href="http://developer.nvidia.com/object/sdk_home.html">NVIDIA SDK</a>
<a href="http://www.ati.com/developer/radeonSDK.html">ATI Radeon SDK</a>
<a href="http://msdn.microsoft.com/directx/">DirectX Developer Center</a>
<a href="http://developer.nvidia.com/page/cg_main.html">NVIDIA Cg</a>
<a href="http://libsh.org/">Sh</a> (shader language)
Modeling:
<a href="http://www.swissquake.ch/chumbalum-soft/">Milkshape 3D</a> (not free, $25)
<a href="http://www.wings3d.com/">Wings 3D</a>
<a href="http://www.blender3d.com/cms/Home.2.0.html">Blender</a>
<a href="http://www.anim8or.com/">Anim8or</a>
<a href="http://www.delgine.com/index.php?filename=product_deled&menus=off">DeleD</a>
World Building:
<a href="http://dynamic.gamespy.com/~quark/">Quake Army Knife (QuArK)</a>
<a href="http://www.qeradiant.com/">GtkRadiant</a>
<a href="http://www.zalsoft.com/index.php">Getic3D</a>
Audio:
<a href="http://www.modplug.com/">ModPlug</a>
<a href="http://audacity.sourceforge.net/">Audacity</a>
<a href="http://www.synthedit.com/">SynthEdit</a>
Images:
<a href="http://www.gimp.org/">The GIMP</a>
<a href="http://www.kvraudio.com/">KVR Audio</a> (not actually software, but has tons of links)</a>
Media
Textures:
<a href="http://www.mayang.com/textures/">Mayang's Free Textures</a>
<a href="http://www.3dcafe.com/asp/textures.asp">3D Cafe's Free Textures</a>
<a href="http://www.grsites.com/textures/">Absolute Background Textures Archive</a>
<a href="http://www.imageafter.com/">Image * After</a>
<a href="http://my.erinet.com/~cunning1/textures.htm">Media Link's Free Backgrounds and Textures</a>
<a href="http://www.vb3d.com/Textures.html">Free Game Textures</a>
<a href="http://www.absolutecross.com/graphics/textures/">Seamless Textures -- Absolute Cross</a>
<a href="http://www.m3corp.com/a/download/3d_textures/pages/index.htm">3D Millenium Free Textures</a>
<a href="http://www.pixelpoke.com/FREE%20PIXELS.html">Pixel Poke</a>
<a href="http://www.planethalflife.com/studio/">The Texture Studio</a>
<a href="http://astronomy.swin.edu.au/~pbourke/texture/">Textures</a>
<a href="http://www.marlinstudios.com/samples/samples.htm">Marlin Studios</a>
<a href="http://www.freefoto.com/browse.jsp?id=33-00-0">Free Foto</a>
<a href="http://www.noctua-graphics.de/english/freetex_e.htm">Free Textures</a>
<a href="http://www.indiaeye.com/free.htm">Free Textures</a>
<a href="http://www.morguefile.com/">MorgueFile</a>
Models:
<a href="http://www.m3corp.com/a/download/models/index.htm">3D Millenium Free Models</a>
<a href="http://www.planetquake.com/polycount/">Polycount</a>
<a href="http://www.marlinstudios.com/samples/samples.htm">Marlin Studios</a>
<a href="http://www.amazing3d.com/modfree.html">Free 3D Model Collections</a>
<a href="http://www.rocky3d.com/free3d.htm">Free 3D Models</a>
<a href="http://www.digitalanimators.com/HTM/Resources/3dModels/3dModelsMain.htm">Digital Animators Models</a>
Sounds:
<a href="http://www.gamedev.net/community/forums/topic.asp?topic_id=279518">SFX and Music Resources</a> (another long GDNet post)
<a href="http://www.a1freesoundeffects.com/noflash.htm">A1 Free Sound Effects</a>
<a href="http://www.pacdv.com/sounds/index.html">Sound Effects</a>
<a href="http://freesoundfiles.tintagel.net/Audio/">Tintagel's Free Sound File Archive</a>
<a href="http://www.partnersinrhyme.com/pir/PIRsfx.html">Free Sound Effects</a>
<a href="http://www.soundhunter.com/">Sound Hunter</a>
<a href="http://www.members.tripod.com/%7Ebuggerluggs/ie/wav-dir184.htm">Wav Sound Complete Archive</a>
<a href="http://www.deusx.com/studio.html">deusX Sound Design</a>
<a href="http://www.findsounds.com/">FindSounds</a> (sound search engine)
<a href="http://www.grsites.com/sounds/">Absolute Sound Effects Archive</a>
Graphics Engines
<a href="http://www.ogre3d.com/">Ogre 3D</a>
<a href="http://www.axiom3d.org/">Axiom 3D</a> (OGRE for .NET)
<a href="http://irrlicht.sourceforge.net/">Irrlicht</a>
<a href="http://www.truevision3d.com">TrueVision 3D</a>
<a href="http://www.revolution3d.net/">Revolution3D</a>
<a href="http://www.genesis3d.com/">Genesis3D</a>
<a href="http://www.crystalspace3d.org/tikiwiki/tiki-view_articles.php">Crystal Space 3D</a>
<a href="http://panda3d.etc.cmu.edu/">Panda3D</a>
<a href="http://www.fileplanet.com/6621/0/fileinfo/Quake-II-Source-Code-v3.21">Quake 2</a> (complete sources)
<a href="http://tenebrae.sourceforge.net/">Tenebrae</a> (Quake with per pixel lights and shaders)
<a href="http://hge.relishgames.com/">Haaf's Game Engine</a> (hardware accelerated 2D games engine)</a>
<a href="http://www.radonlabs.de/">Nebula Device</a>
<a href="http://www.geometrictools.com/index.html">Wild Magic</a> (David Eberly's engine)
<a href="http://apocalyx.sourceforge.net/">Apocalyx</a>
<a href="http://www.clanlib.org/">ClanLib Game SDK</a>
<a href="http://www.devlib-central.org/mambo/">DevLib</a>
<a href="http://www.kjapi.com/">kjAPI</a>
<a href="http://plib.sourceforge.net/">Portable Game Library (PLIB)</a>
<a href="http://realmforge.com/">RealmForge GDK</a>
<a href="http://delta3d.org/">Delta3D</a>
<a href="http://www.terrainengine.com/">Demeter Terrain Engine</a>
<a href="http://g3d-cpp.sourceforge.net/">G3D</a>
<a href="http://www.neoengine.org/">NeoEngine</a>
<a href="http://www.quakeforge.net/">QuakeForge</a>
<a href="http://xengine.sourceforge.net/">XEngine</a>
<a href="http://www.yake.org/">Yake</a>
<a href="http://www.grinninglizard.com/kyra/">Kyra Sprite Engine</a>
Libraries
Graphics:
<a href="http://www.cegui.org.uk/modules/news/">Crazy Eddie's GUI system</a>
<a href="http://cal3d.sourceforge.net/">Cal3D</a> (character animation library)
<a href="http://www.libsdl.org">SDL</a>
<a href="http://glfw.sourceforge.net/">GLFW</a> (OpenGL Framework)
<a href="http://www.mathies.com/cpw/about.html">Cpw</a> (another OGL framework)
<a href="http://www.talula.demon.co.uk/allegro/">Allegro</a>
<a href="http://www.openscenegraph.org/">Open Scene Graph</a>
<a href="http://openil.sourceforge.net/">DevIL</a>
<a href="http://corona.sourceforge.net/">Corona</a>
<a href="http://titan.sourceforge.net/">Titan</a>
<a href="http://www.linux-games.com/sfont/">SFont</a>
<a href="http://www.xdp.it/cximage.htm">CxImage</a>
<a href="http://cimg.sourceforge.net/">CImg</a>
<a href="http://trenki.gippsbiz.com/bmf/">BMF_Font</a>
<a href="http://www.cs.unibo.it/~dbilli/bfont/bfont.html">BFont</a>
<a href="http://freeimage.sourceforge.net/">FreeImage</a>
<a href="http://www.paintlib.de/paintlib/">PaintLib</a>
<a href="http://elf-stone.com/glee.php">GLee</a> (OpenGL easy extension library)
<a href="http://glew.sourceforge.net/">GLEW</a> (OpenGL extension wrangler library)
<a href="http://www-evasion.imag.fr/Membres/Sylvain.Lefebvre/glux/">gluX
<a href="http://www.opengl.org/resources/libraries/glut/glut_downloads.html">GLUT</a>
<a href="http://freeglut.sourceforge.net/">FreeGLUT</a>
<a href="http://oss.sgi.com/projects/inventor/">Open Inventor</a>
<a href="http://homepages.paradise.net.nz/henryj/code/index.html#FTGL">FTGL</a> (OpenGL Font Library
<a href="http://developer.nvidia.com/object/nvsg_home.html">nVidia Scene Graph SDK</a>
<a href="http://www.opensg.org/">OpenSG</a>
<a href="http://www.paragui.org/">ParaGUI</a>
<a href="http://libufo.sourceforge.net/index.html">LibUFO</a> (OpenGL GUI Toolkit)
<a href="http://www-evasion.imag.fr/Membres/Sylvain.Lefebvre/GPUmesh/">GPUmesh</a>
<a href="http://gts.sourceforge.net/">GNU Triangulated Surface Library</a>
<a href="http://interreality.org/projects/libase">libASE</a>
<a href="http://lib3ds.sourceforge.net/">lib3DS</a>
<a href="http://www.cs.jhu.edu/~graphics/GLOD/">GLOD</a> (Geometric Level of Detail for OpenGL)</a>
Video:
<a href="http://ffmpeg.sourceforge.net/index.php">FFmpeg</a>
<a href="http://sourceforge.net/projects/dirac">Dirac</a>
<a href="http://www.theora.org/">Theora</a>
<a href="http://www.xvid.org/">XviD</a>
Networking:
<a href="http://www.rakkarsoft.com/">RakNet</a>
<a href="http://www.opentnl.org/">OpenTNL</a> (Torque network library)
<a href="http://www.hawksoft.com/hawknl/">HawkNL</a>
<a href="http://developer.apple.com/darwin/projects/openplay/">OpenPlay</a>
<a href="http://www.replicanet.com/">ReplicaNet</a>
<a href="http://www.rit.edu/~jpw9607/gne/">Game Networking Engine</a>
Sound:
<a href="http://www.fmod.org/">FMOD</a>
<a href="http://www.openal.org/">OpenAL</a>
<a href="http://audiere.sourceforge.net/">Audiere</a>
<a href="http://www.un4seen.com/">BASS</a>
<a href="http://www.mega-nerd.com/libsndfile/">libsndfile</a>
<a href="http://www.vorbis.com/">Ogg Vorbis</a>
Physics and Collision:
<a href="http://ode.org/">Open Dynamics Engine (ODE)</a>
<a href="http://www.tokamakphysics.com/">Tokamak</a>
<a href="http://www.physicsengine.com/">Newton Game Dynamics</a>
<a href="http://www.ageia.com/novodex.html">NovodeX SDK</a>
<a href="http://physical.alecrivers.com/">Physical</a>
<a href="http://www.trueaxis.com/">True Axis</a>
<a href="http://www.physicstools.org/">Open Dynamics Framework</a>
<a href="http://photoneffect.com/coldet/">ColDet</a> (Free 3D Collision Detection Library)
<a href="http://www.codercorner.com/Opcode.htm">Opcode</a>
<a href="http://www.cs.unc.edu/~geom/OBB/OBBT.html">RAPID</a>
<a href="http://www.win.tue.nl/~gino/solid/index.html">FreeSOLID</a>
<a href="http://www.cs.unc.edu/~geom/V_COLLIDE/">V-Collide</a>
Scripting and XML:
<a href="http://www.lua.org/">Lua</a>
<a href="http://www.angelcode.com/angelscript/">AngelScript</a>
<a href="http://root.cern.ch/root/Cint.html">CInt</a>
<a href="http://eosscript.sourceforge.net/">EOS</a>
<a href="http://www.somedude.net/gamemonkey/">GameMonkey Script</a>
<a href="http://www.gnu.org/software/guile/guile.html">Guile</a>
<a href="http://www.iolanguage.com/about/">IO</a>
<a href="http://www.mozilla.org/js/">javascript</a>
<a href="http://squirrel.sourceforge.net/">Squirrel</a>
<a href="http://www.compuphase.com/small.htm">Small</a>
<a href="http://www.ruby-lang.org/en/">Ruby</a>
<a href="http://www.python.org/">Python</a>
<a href="http://tcl.sourceforge.net/">Tcl</a>
<a href="http://www.perl.com/">Perl</a>
<a href="http://xmlsoft.org/">LibXML</a>
<a href="http://www.grinninglizard.com/tinyxml/">TinyXML</a>
<a href="http://expat.sourceforge.net/">Expat</a>
<a href="http://xml.apache.org/">Apache XML libraries</a>
<a href="http://ezxml.sourceforge.net/">ezXML</a>
Compression and File Systems:
<a href="http://www.zlib.net/">zlib</a>
<a href="http://www.bzip.org/">bzip2</a>
<a href="http://www.7-zip.org/sdk.html">LZMA SDK</a>
<a href="http://www.oberhumer.com/opensource/lzo/">LZO</a>
<a href="http://icculus.org/physfs/">PhysicsFS</a>
<a href="http://www.unrarlib.org/">unrarlib</a>
<a href="http://www.artpol-software.com/index_zip.html">ZipArchive</a>
Applications and Utilities:
Development Environments:
<a href="http://www.codeblocks.org/">Code::Blocks IDE</a>
<a href="http://www.bloodshed.net/devcpp.html">Dev-C++</a>
<a href="http://lab.msdn.microsoft.com/vs2005/">Visual Studio 2005 betas</a>
<a href="http://www.icsharpcode.net/OpenSource/SD/">SharpDevelop</a>
<a href="http://www.activestate.com/Products/ActivePython/">ActivePython</a>
Graphics Development:
<a href="http://www.gremedy.com/">gDEBugger</a>
<a href="http://developer.nvidia.com/object/fx_composer_home.html">FX Composer</a>
<a href="http://www.ati.com/developer/rendermonkey/">RenderMonkey</a>
<a href="http://developer.nvidia.com/object/sdk_home.html">NVIDIA SDK</a>
<a href="http://www.ati.com/developer/radeonSDK.html">ATI Radeon SDK</a>
<a href="http://msdn.microsoft.com/directx/">DirectX Developer Center</a>
<a href="http://developer.nvidia.com/page/cg_main.html">NVIDIA Cg</a>
<a href="http://libsh.org/">Sh</a> (shader language)
Modeling:
<a href="http://www.swissquake.ch/chumbalum-soft/">Milkshape 3D</a> (not free, $25)
<a href="http://www.wings3d.com/">Wings 3D</a>
<a href="http://www.blender3d.com/cms/Home.2.0.html">Blender</a>
<a href="http://www.anim8or.com/">Anim8or</a>
<a href="http://www.delgine.com/index.php?filename=product_deled&menus=off">DeleD</a>
World Building:
<a href="http://dynamic.gamespy.com/~quark/">Quake Army Knife (QuArK)</a>
<a href="http://www.qeradiant.com/">GtkRadiant</a>
<a href="http://www.zalsoft.com/index.php">Getic3D</a>
Audio:
<a href="http://www.modplug.com/">ModPlug</a>
<a href="http://audacity.sourceforge.net/">Audacity</a>
<a href="http://www.synthedit.com/">SynthEdit</a>
Images:
<a href="http://www.gimp.org/">The GIMP</a>
<a href="http://www.kvraudio.com/">KVR Audio</a> (not actually software, but has tons of links)</a>
Media
Textures:
<a href="http://www.mayang.com/textures/">Mayang's Free Textures</a>
<a href="http://www.3dcafe.com/asp/textures.asp">3D Cafe's Free Textures</a>
<a href="http://www.grsites.com/textures/">Absolute Background Textures Archive</a>
<a href="http://www.imageafter.com/">Image * After</a>
<a href="http://my.erinet.com/~cunning1/textures.htm">Media Link's Free Backgrounds and Textures</a>
<a href="http://www.vb3d.com/Textures.html">Free Game Textures</a>
<a href="http://www.absolutecross.com/graphics/textures/">Seamless Textures -- Absolute Cross</a>
<a href="http://www.m3corp.com/a/download/3d_textures/pages/index.htm">3D Millenium Free Textures</a>
<a href="http://www.pixelpoke.com/FREE%20PIXELS.html">Pixel Poke</a>
<a href="http://www.planethalflife.com/studio/">The Texture Studio</a>
<a href="http://astronomy.swin.edu.au/~pbourke/texture/">Textures</a>
<a href="http://www.marlinstudios.com/samples/samples.htm">Marlin Studios</a>
<a href="http://www.freefoto.com/browse.jsp?id=33-00-0">Free Foto</a>
<a href="http://www.noctua-graphics.de/english/freetex_e.htm">Free Textures</a>
<a href="http://www.indiaeye.com/free.htm">Free Textures</a>
<a href="http://www.morguefile.com/">MorgueFile</a>
Models:
<a href="http://www.m3corp.com/a/download/models/index.htm">3D Millenium Free Models</a>
<a href="http://www.planetquake.com/polycount/">Polycount</a>
<a href="http://www.marlinstudios.com/samples/samples.htm">Marlin Studios</a>
<a href="http://www.amazing3d.com/modfree.html">Free 3D Model Collections</a>
<a href="http://www.rocky3d.com/free3d.htm">Free 3D Models</a>
<a href="http://www.digitalanimators.com/HTM/Resources/3dModels/3dModelsMain.htm">Digital Animators Models</a>
Sounds:
<a href="http://www.gamedev.net/community/forums/topic.asp?topic_id=279518">SFX and Music Resources</a> (another long GDNet post)
<a href="http://www.a1freesoundeffects.com/noflash.htm">A1 Free Sound Effects</a>
<a href="http://www.pacdv.com/sounds/index.html">Sound Effects</a>
<a href="http://freesoundfiles.tintagel.net/Audio/">Tintagel's Free Sound File Archive</a>
<a href="http://www.partnersinrhyme.com/pir/PIRsfx.html">Free Sound Effects</a>
<a href="http://www.soundhunter.com/">Sound Hunter</a>
<a href="http://www.members.tripod.com/%7Ebuggerluggs/ie/wav-dir184.htm">Wav Sound Complete Archive</a>
<a href="http://www.deusx.com/studio.html">deusX Sound Design</a>
<a href="http://www.findsounds.com/">FindSounds</a> (sound search engine)
<a href="http://www.grsites.com/sounds/">Absolute Sound Effects Archive</a>

